Saturday, July 25, 2009
Cho Henshin!! ~ Absolute Zero
well, suggesting from the title, this is an inside joke to kamen rider fans. Since E Heroes are heroes, so it would be natural that they henshin, in their case with the help of Polymelisation. so, since Yu-go(Polymelisation) = Henshin, then Cho Yu-go(Super Polymelisation) = Cho Henshin!!
as you who had read my blog have already know, my favorite monster is E Hero Absolute Zero, and yes, again I would build another deck that resolves around it!!
let me present you with the latest Zero deck I have in my mind!!
Cho Henshin! Absolute Zero~ !
monster(13):
3x E Hero Ocean
3x E Hero Forestman
3x E Hero Prisma
1x E Hero Airman
3x King of the Swamps
Spells(22):
3x Polymelisation
3x Miracle Fusion
3x E - Emergency Call
3x Warrior Returning Alive
3x Fusion Recovery
2x Super Polymelisation
1x Pot of Avarice
1x Heavy Storm
1x Giant Turnade
1x Monster Reborn
1x De-Fusion
traps(5):
3x Interdimension Matter Transporter
2x Hero Signal
Extra:
3x E Hero Absolute Zero
3x E Hero Gaia
3x E Hero the Earth
3x E Hero The Great Tornado
3x E Hero The Shining
well, its a very simple deck with one simple plan, take down your opponent by FORCE... Use KotS and Forestman to get Polymelisation out FAST. Fusion like you never fuse before, take your opponent down before your hand runs out. Super Polymelisation serves as a OTK card, a protection card, a time bomb and a brain control. Basically, any 2 monsters can fuse. While the extra deck may not be available yet, its what I have in mind when the remaining Heroes come out!!
Friday, July 24, 2009
SOVR.... what a pack...
well, I recently pull SOVRs from different shops and guess what. I got Savior Star from both. nothing much. too lazy to blog today...
Sunday, July 12, 2009
Hyper Psycho Gunner / Buster ~ the BUSTER no one wants...till now
when we wanna build a /BUSTER deck, we go for Stardust. and if you are a EGO person, you'll do Red Daemons. and some would also do DeathKaiser and Arcanite. but no one would do HPG/Buster.... why? cause its not really that good, its syncro is hard to get out and not really game breaking, its stats doesn't help it in anyway and its mainly just a beatstick thats hard to get out....
well, I find this card freaking annoying as its the card I pulled most out of CRMS. and no one would want them for trade as its not really worth anything. so, I just thought of.... why don't I just build a deck around it? may be fun? why not... After I test it last night agaisnt some friends, its not JUST FOR FUN... it works.... if it doesn't left you with a dead draw.
Hyper Psycho Gunner / BUSTER ~ Shocker !! :
Monsters (20):
2x HPG / BUSTER
3x Armored Psychicker
3x Mind Master
2x Krebons
2x Psycho Commander
3x Telekinetic Shocker (hence, a shocker in the name)
3x Mind Protector
1x Cyber Dragon
1x Zombie Carrier
Spells(11):
3x TeleKinetic Power Well
1x Different Dimension Capsule( cause I don't have Gold Sac)
1x Emergency Teleport
1x Foolish Burial
1x Monster Reborn
1x Heavy Storm
1x MST
1x Fissure
1x Pot of Avarice
Traps(11):
3x Mind Over Matter
3x Solemn Judgement
2x Bottomless Trap Hole
1x Mirror Force
2x BUSTER MODE
Extra:
2x Hyper Psycho Gunner
2x Mental Sphere Daemon
2x Psychic Lifetrancer
2x Magical Android
2x Stardust Dragon
2x Black Rose Dragon
1x DDB
1x Goyo Guardian
1x C.Dragon
well, the basic strategy here is very simple. its just swarm and beatdown. Zombie Carrier is to tune and send BUSTER back to deck. DDC is just to search for missing pieces. Armored Psychicker is your main man to be on the field, as he is lv6, and ability to revive fallen Psychic, normally Mind Master and tune to just about any thing above 7. Foolish is to send Zombie Carrier or Krebon and Mind Master to Grave to be revive.
well, I find this card freaking annoying as its the card I pulled most out of CRMS. and no one would want them for trade as its not really worth anything. so, I just thought of.... why don't I just build a deck around it? may be fun? why not... After I test it last night agaisnt some friends, its not JUST FOR FUN... it works.... if it doesn't left you with a dead draw.
Hyper Psycho Gunner / BUSTER ~ Shocker !! :
Monsters (20):
2x HPG / BUSTER
3x Armored Psychicker
3x Mind Master
2x Krebons
2x Psycho Commander
3x Telekinetic Shocker (hence, a shocker in the name)
3x Mind Protector
1x Cyber Dragon
1x Zombie Carrier
Spells(11):
3x TeleKinetic Power Well
1x Different Dimension Capsule( cause I don't have Gold Sac)
1x Emergency Teleport
1x Foolish Burial
1x Monster Reborn
1x Heavy Storm
1x MST
1x Fissure
1x Pot of Avarice
Traps(11):
3x Mind Over Matter
3x Solemn Judgement
2x Bottomless Trap Hole
1x Mirror Force
2x BUSTER MODE
Extra:
2x Hyper Psycho Gunner
2x Mental Sphere Daemon
2x Psychic Lifetrancer
2x Magical Android
2x Stardust Dragon
2x Black Rose Dragon
1x DDB
1x Goyo Guardian
1x C.Dragon
well, the basic strategy here is very simple. its just swarm and beatdown. Zombie Carrier is to tune and send BUSTER back to deck. DDC is just to search for missing pieces. Armored Psychicker is your main man to be on the field, as he is lv6, and ability to revive fallen Psychic, normally Mind Master and tune to just about any thing above 7. Foolish is to send Zombie Carrier or Krebon and Mind Master to Grave to be revive.
Saturday, July 11, 2009
Thoughts on the Next Banned list
king of the banned cards!!
seems that Shop Keeper Ikeda and Sanda-San has already post some videos about their thoughts on whats gonna get hit on the next list. If you haven't check it out, go to their Youtube channel or CardKingdom website.
well, those are their thoughts, and the below are my thoughts:
Banned:
DDB ( for sure, unless Konami has problems...)
Bronaic (maybe.. as Neko has dominated too long...)
Monster Reborn (its really too good a card. its back only because they need to banned Premature , but since Bronaic is going...)
Limited:
Premature(since bronaic is going in... its coming out.)
Black whirlwind(you know why...)
Ultimate Offering
Rescue Cat
Summon Priest
Judgement Dragon
pot of avarice
E hero Absolute Zero
Semi:
Solemn judgement(too many people plays it)
RoTA(its not that big a issue already...)
Unlimited:
i really don't think any thing in the list is worth coming out....
well, those are just my thoughts. I took points from the list Tencho posted on Youtube. and some are my opinions.
tell me how you feel about the list I posted. Agreed? Disagree? and feel free to add some cards that you think should be changing status...
seems that Shop Keeper Ikeda and Sanda-San has already post some videos about their thoughts on whats gonna get hit on the next list. If you haven't check it out, go to their Youtube channel or CardKingdom website.
well, those are their thoughts, and the below are my thoughts:
Banned:
DDB ( for sure, unless Konami has problems...)
Bronaic (maybe.. as Neko has dominated too long...)
Monster Reborn (its really too good a card. its back only because they need to banned Premature , but since Bronaic is going...)
Limited:
Premature(since bronaic is going in... its coming out.)
Black whirlwind(you know why...)
Ultimate Offering
Rescue Cat
Summon Priest
Judgement Dragon
pot of avarice
E hero Absolute Zero
Semi:
Solemn judgement(too many people plays it)
RoTA(its not that big a issue already...)
Unlimited:
i really don't think any thing in the list is worth coming out....
well, those are just my thoughts. I took points from the list Tencho posted on Youtube. and some are my opinions.
tell me how you feel about the list I posted. Agreed? Disagree? and feel free to add some cards that you think should be changing status...
Wednesday, July 8, 2009
Skill Drain - Best Option for Anti-META?
well, its kinda weird nowadays that skill drain can make any deck compatible to META decks. i.e, the Japan nationals was won by Skill Drain Plant. and TCG treats SKD variants as top anti-meta decks.
well, can SKD really be a solutions for all this problems? YES and NO....
by YES:
1) SKD makes alot of beatstick decks hard to pass.
2) BF, GB and AKB can go straight to hell
3) decks that doesn't uses effect monsters that activates on the field PAWN...
by NO:
1) it mostly only works on Meta decks, that means you'll be in trouble if your opponent is also an Anti-Meta
2) this would be dead draws if you pull it out too late
3) u need a lot of skill to play SKD to its full potential...
so, tell me how you feel about Skill Drain!!
well, can SKD really be a solutions for all this problems? YES and NO....
by YES:
1) SKD makes alot of beatstick decks hard to pass.
2) BF, GB and AKB can go straight to hell
3) decks that doesn't uses effect monsters that activates on the field PAWN...
by NO:
1) it mostly only works on Meta decks, that means you'll be in trouble if your opponent is also an Anti-Meta
2) this would be dead draws if you pull it out too late
3) u need a lot of skill to play SKD to its full potential...
so, tell me how you feel about Skill Drain!!
Monday, July 6, 2009
Phoenix GearFreed - the Phoenix that Returns from its Ashes...
i would like to know, who here has not at least got himself a copy of SD17 Warriors Strike? well, most of us do it just for the cool line up of spells and traps, but we left the main guy in the dust!!
as we know the Phoenix is a majestic bird that returns to life after its death from within its ashes. Phoenix GearFreed, the warrior that dons an armor of flames that would continue to stand on the battlefield no matter how many times he fallen, he'll stand back up. That is wicked!!
this is basically a deck as a tribute to this awesome Warrior!!
Phoenix Burn ~ Warrior Style!! :
Monster(17):
3x Phoenix GearFreed
3x Evoltector Chavalier
3x Phoedelyzer
3x Blazewing Butterfly
2x Dual Soldier
1x Card Trooper
1x Snipe Hunter
1x Morphing Jar
Spells(21):
3x Supervis
3x Swing of Memories
3x Unleash Your Power!
3x Dual Summon
2x Dark Factory of Mass Production
1x Future Fusion
1x Card of Safe Return
1x Arms Hole
1x Monster Reborn
1x Heavy Storm
1x Giant Turnade
1x MST
Traps(5):
3x Spiritual Art, KURENAI
2x Birthright
Extra:
1x Superalloy Beast Reptinus
main Strategy:
attack your opponent with all your might and burn off whats left of his life points. this deck tends to be super fast if you start of with the right cards. simple yet effective, this is one deck that I personally like alot!!
Saturday, July 4, 2009
Nationals Result!!
YES!! the freaking Nationals has ended!! and what are the results?... no clue man. I lost on the 2nd round to BF and went home after some trades.
so the ratio for decks are like this: 60% BF and 40% everything else. with no AKB in sight and only one Lightlord. this is by far the most boring Nationals I had been in.
well, no surprise that BF would top AGAIN...
so the ratio for decks are like this: 60% BF and 40% everything else. with no AKB in sight and only one Lightlord. this is by far the most boring Nationals I had been in.
well, no surprise that BF would top AGAIN...
Subscribe to:
Posts (Atom)