We now know what its 2 boss monsters do, and Light Pulsar Dragon just sorta gets more attention. That good and all, but I think people are forgetting 1 extremely important thing. Well, at least its important to me.
Nick and I discussed this a few days ago, and we came to this conclusion.
Light Pulsar Dragon may be very good, broken if considered the FTK (but we all know how FTKs are in competitive scene). SD22 or at least the cards shown to us right now, doesn't support Dragon as an archtype ... at all.
This is the 4th Dragon based Structure Deck, and till now, we still haven't get a decent card to support Dragons.
All our hopes are on the 3 unconfirmed new cards.
Dragons as an archtype. While we see a lot of dragons running around. We never really see a good Dragon deck, Disaster Dragons and Hopeless Dragon builds are the ones closes to this. But they have one extremely big flaw. It depends on Red-Eyes Darkness Metal Dragon.
REDMD is arguably the only real good dragon support in the game at the moment. Totem Dragon and Mask Dragon can also be considered, but they're just fillers for me. Thats totally personal, so don't quote me on that.
While that being good and all, Dragons have only did one thing since their introduction, as game enders. We have never seen a dragon based control deck in YGO before. If you were to say Horus Lock Down, I would reply you, no. Just because Horus is a dragon, it doesn't make it a Dragon deck. And Lock Down isn't Control.
Really wish Konami would make good Dragon supports, generic ones that would help dragon rise a tier, and not just release another random FTK into the game.
This is just a personal rant, so don't quote anything and I'm sorry if I offended you somehow.