Saw the post of the awesome Exodia FTK at Neuxcharge's new site. Fairly impressed by it (not fully as I don't like Exodia at all, as it is a card I never have in my 7 years of YGO career).
I was testing a Exodia deck the afternoon before I seen Neux's post on TF4. The original idea came from a Youtube video on a deck based on Crystal Beast. The deck focuses using Ancient Ruin's draw effect and Bronaic's bounce effect to completely draws your deck out.
I think you can guess where am I going. I thought this would be a OTK until I realize something, what if I drawn into a hand with 4 Exodia parts only? Won't my opponent OTK me... Still figuring how to make this deck more stable.
Need more experience in "I start, draw and draw and draw again, I win" decks.
This is what I had build at the moment. I tested it out against an BF deck and Lightlord deck(pre-March 1st) on TF. And it does ... horribly. Cause, 1 JD or Black Rose, means I lose. I does moderately well if the deck doesn't have options to mass destruction thou.
Exodia in the Ruins, Collecting Crystals !! (40)
5x Exodia parts
3x Crystal Beast Sapphire Pegasus
2x Crystal Beast Ruby Carbuncle
2x Crystal Beast Cobalt Eagle
1x Summoner Monk
3x Ancient City - Rainbow Ruins
3x Rare Value
3x Dark World Dealings
3x Upstart Goblin
3x Terra Forming
3x Card Destruction //Hand Severing
3x Crystal Blessing
1x Emergency Teleport
1x Double Summon
1x Crystal Tree
1x Dark Eruption
1x Backup Soldier
What do you think?