Friday, July 1, 2011

Dark world ver 2.0

So, its been a busy week for me. My project at the company is being rushed and I'm awfully exhausted most of the time, and can't think of anything to post.

Well, there would be this little team tourney tomorrow in celebration of Toysbar's relocation. And winner team gets 3 SD21. Which I hope I could trade for a YSD06 instead.

Me, SST and Fishtank will be a team, so I guess I can say I have pretty strong teammates. I'm not that worried bout the teams local to TB (no offense), as their team are basically 3 guys that doesn't have a team and decide to play together. Me and the 2 Arco know each other's play style, decks and strengths very well. Thus, we would have better team coordination and stuff (if that matters).

The only problem between us and the prize is Cookie ... Cause his playing for some reason (and not being a judge), and who knows who his teammates will be?

ANYWAYS, back to my main point.

This is the most consistent build I made so far, as I hate spam or die decks quite a lot.

monster (18):

3 Grapha
3 Snow
2 Sillva
1 Goldd
3 Broww
2 Brron
2 Beiige
1 Scar
1 Morphing Jar

spell (17):

3 Gate of DW
3 DW Dealings
2 DW Lightning
3 Pot of Duality (just cause I have them)
2 Mystic Space Typhoon
1 Monster Reborn
1 Dark Hole
1 Card Destruction
1 Giant Trunade

trap (5):

2 Deck Devastation Virus
2 Skill Drain
1 Return from Different Dimension

Pot makes this deck consistent, it really does. You make say that you loss the ability to go all out turn 1, but I've never gone all out turn 1 before, cause my luck almost always sucks.

Brron is good, reason not many play them is Raven is just better. But Raven is expensive as shit and its a goddamn promo.

Trunade is good, too many are siding in Shadow Imprisoning Mirror for the DW match ups. DW Lightning does nothing to it. Your opponent can chain it and nothing goes off. Or you hit another card, and he chains it and your DW you discard was wasted.

Beiige is good cause it acts like a smaller Goldd/Sillva, but it can be summon without releasing, and its a 1900 under Gate, taking down the Rai-Oh in Kamikaze style if you need to.

Scar is in here just in case you really pull awesome and need something to fill the grave for fodder. I open triple Gate alot, I don't know why.

Overall, I really ... HATE this deck. I really wanna sell it now for Sabers in September. Reason being its too straight forward. It has no tricks up it's sleeve, and winning is almost identical every time.

In a word, to me, this deck is boring. I don't care how consistent or how broken this can be, but its boring. You don't do anything but dumping Snow, get Gate, dump Grapha, blow shit up, and summon Grapha, then proceed to loop your opponent to death (if he doesn't do anything to you).

That being said, I think I'll still stick with this deck for the mean time as my sabers are now full of proxies for Darksoul and Boggard. I'm still working on a heavily antimeta version of the deck. Its hard but I hope I can do it.


Just found out that Joshua's team is him, Michael and Wei Yann.

Good for us since SST needs that revenge kill from Wei Yann. And I want that revenge kill from Michael.

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